I'm 20 and studying computer engineering + CS at USC. I build high-throughput + low-latency systems software.
I've worked on edge systems across drone autonomy, rocket engine data acquisition, and AI accelerator firmware, and I'm currently writing Rust systems software as a SWE intern at Tesla.
Some things I've built:
Efficient Decode Attention
Flash-Decoding and paged KV-cache memory management, in CUDA
MurmurMatch
college social platform
FPGA Accelerator
low-latency neural inference in fixed-point arithmetic
Diverse LLM Ensembles
representational regularization for better ensembles
ShuffleSpeak
compression for physical, private communication
BlitzVision
self-play agents for BlitzGo, a game we invented